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Kyle Gabler

Game Credits


Donut County (2018)   (Indie Fund)


7 Billion Humans (2018)   (Created by)
Little Inferno (2012)   (Created by)
Sunshine (2010)   (Game by)
World of Goo (2008)   (Design)
The Simpsons Game (2007)   (Additional Design)


Human Resource Machine (2015)   (Created by)
The Sims 2: Ultimate Collection (2014)   (Engineering Interns)
Attack of the Killer Swarm (2005)   (Game by)
The Sims 2: University (2005)   (Engineering Interns)
The Urbz: Sims in the City (2004)   (Engineering Interns)


Little Inferno (2012)   (Story)
World of Goo (2008)   (Story)


UFHO2 (2015)   (Guest Characters)
Little Inferno (2012)   (Art)
Cave Story (2010)   (Additional Artwork)
World of Goo (2008)   (Art)


Little Inferno (2012)   (Original Music)
World of Goo (2008)   (Music)


Ape Out (2019)   (With funding from Indie Fund)


Duskers (2016)   (IndieFund Investors that made Duskers possible...)
Framed (2014)   (Special Thanks)
Monaco: What's Yours is Mine (2013)   (Andy Schatz's Special Friends)
Fez (2012)   (Phil Would Like to Thank)
ilomilo (2011)   (Special Thanks)
Cogs (2009)   (Special Thanks)
Henry Hatsworth in the Puzzling Adventure (2009)   (Team Special Thanks)


Mushroom 11 (2015)   (Special Contribution)
Q.U.B.E.: Director's Cut (2014)   (Indie Fund)
Little Inferno (2012)   (Created by)
Q.U.B.E. (2011)   (Indie Fund)
Count On Me (2010)   (Inspiration source)

Developer Biography

Kyle Gabler is part of the core team at 2D Boy. He is also one of the guys behind the Experimental Gameplay Project website, and before that a game designer and magic rapid prototyper with Maxis and Electronic Arts.

In March 2010 he revealed to have co-founded the independent game development studio Tomorrow Corporation.

Last updated: Feb 07, 2008