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Maciej Jamrozik

Game Credits

Design

Xpand Rally (2004)   (Design)
 

Programming/Engineering

Dead Island (2011)   (Shader Programmers)
 

Art/Graphics

Dying Light 2: Stay Human (2022)   (Technical Art Director)
Dying Light: Enhanced Edition - The Following (2016)   (Technical Art Director)
Dying Light (2015)   (Technical Art Director)
Call of Juarez: Gunslinger (2013)   (Lead Technical Artist)
Dead Island: Riptide (2013)   (Lead Technical Artist)
Call of Juarez: The Cartel (2011)   (Technical Art Director & Shader Programming Lead)
Dead Island (2011)   (Lead Technical Artist)
FIM Speedway Grand Prix 4 (2011)   (Graphics)
nail'd (2010)   (Lead Technical Artist)
Call of Juarez: Bound in Blood (2009)   (Lead Technical Artist)
Speedway Liga (2009)   (Graphics)
FIM Speedway Grand Prix 3 (2008)   (Graphics)
4x4 Hummer (2007)   (Graphics)
Classic Car Racing (2007)   (Graphics)
Call of Juarez (2006)   (Graphics)
GTI Racing (2006)   (Graphics)
Terrorist Takedown: War in Colombia (2006)   (Graphics)
Xpand Rally Xtreme (2006)   (Graphics)
Chrome SpecForce (2005)   (Graphics)
Advanced Battlegrounds: The Future of Combat (2004)   (Graphics)
Xpand Rally (2004)   (Graphics)
Chrome (2003)   (Graphics)
FIM Speedway Grand Prix (2002)   (Graphics (Grafika))
Pet Soccer (2002)   (Graphic)
Pet Racer (2001)   (Graphics)
 

Technology

Dead Island: Definitive Edition (2016)   (Technology)
 


Developer Biography

There is no biography on file for this developer.


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