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Przemysław Kawecki

Also Known As

  • Przemyslaw Kawecki

Game Credits


Torment: Tides of Numenera (2017)   (Production)
Dead Island: Definitive Edition (2016)   (Producer)
Dying Light: Enhanced Edition - The Following (2016)   (Producers)
Dying Light (2015)   (Producers)
Call of Juarez: Gunslinger (2013)   (Production Assistance)
Dead Island: Riptide (2013)   (Production)
Call of Juarez: The Cartel (2011)   (Associate Producer)
nail'd (2010)   (Lead Game Project Coordinator)
Call of Juarez: Bound in Blood (2009)   (Associate Producer)
Call of Juarez (2006)   (Associate Producer)


Dead Island (2011)   (Programming Leads)
FIM Speedway Grand Prix 4 (2011)   (Programming)
Call of Juarez: Bound in Blood (2009)   (Programming Leads)
Speedway Liga (2009)   (Programming)
FIM Speedway Grand Prix 3 (2008)   (Programming)
4x4 Hummer (2007)   (Programming)
Classic Car Racing (2007)   (Programming)
Call of Juarez (2006)   (Programming)
GTI Racing (2006)   (Programming)
Terrorist Takedown: War in Colombia (2006)   (Programming)
Xpand Rally Xtreme (2006)   (Chrome Engine - Programmer)
Chrome SpecForce (2005)   (Programming)
Advanced Battlegrounds: The Future of Combat (2004)   (Programming)
Xpand Rally (2004)   (Programming)
Chrome (2003)   (Programming)
Indiana Jack (2002)   (Game Engine Programming)
Pet Racer (2001)   (Programming)

Quality Assurance

Dying Light 2: Stay Human (2022)   (Submissions Director)

Developer Biography

There is no biography on file for this developer.

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