Marcin Żygadło
Also Known As
- Marcin Zygadlo
Game Credits
Production | ||||
GTI Racing (2006) | (Producer) | |||
Design | ||||
Chrome SpecForce (2005) | (Level Design) | |||
Programming/Engineering | ||||
Dying Light 2: Stay Human (2022) | (Additional Programming) | |||
Cyberpunk 2077 (2020) | (Principal AI Programmer) | |||
Dying Light: Enhanced Edition - The Following (2016) | (Lead Programmers) | |||
Dying Light (2015) | (Lead Programmers) | |||
Call of Juarez: Gunslinger (2013) | (AI Programming Expert) | |||
Dead Island: Riptide (2013) | (Additional Gameplay Programming) | |||
Call of Juarez: The Cartel (2011) | (Lead Software Engineers) | |||
Dead Island (2011) | (Programming Leads) | |||
FIM Speedway Grand Prix 4 (2011) | (Programming) | |||
Call of Juarez: Bound in Blood (2009) | (Programming Leads) | |||
Speedway Liga (2009) | (Programming) | |||
FIM Speedway Grand Prix 3 (2008) | (Programming) | |||
4x4 Hummer (2007) | (Programming) | |||
Classic Car Racing (2007) | (Programming) | |||
Call of Juarez (2006) | (Programming) | |||
GTI Racing (2006) | (Programming) | |||
Terrorist Takedown: War in Colombia (2006) | (Programming) | |||
Xpand Rally Xtreme (2006) | (Chrome Engine - Programmer) | |||
Chrome SpecForce (2005) | (Programming) | |||
Advanced Battlegrounds: The Future of Combat (2004) | (Programming) | |||
Xpand Rally (2004) | (Programming) | |||
Chrome (2003) | (Programming) | |||
Indiana Jack (2002) | (Game Engine Programming) | |||
Pet Racer (2001) | (Lead Programmer) | |||
Developer Biography
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Related Sites
- LinkedIn -- professional profile