Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!


Jason D. Beene

Also Known As

  • Jason Beene

Game Credits


Disney Presents a Pixar Film: Cars (2006)   (Game Design)
Tak 2: The Staff of Dreams (2004)   (Game Design)
The Fairly OddParents!: Breakin' da Rules (2003)   (Game Design)


Shoot Many Robots (2012)   (Art Lead)
Waker (2009)   (Art Mentor)
Woosh (2009)   (Art Mentor)
Disney•Pixar Cars (2006)   (2D Artists)
Disney/Pixar's The Incredibles: Rise of the U... (2006)   (Lead Artist)
Disney Presents a Pixar Film: Cars (2006)   (Lead Artist)
The Incredibles (2004)   (Artists)
Tak 2: The Staff of Dreams (2004)   (Lead Artist)
The Fairly OddParents!: Breakin' da Rules (2003)   (Artists)
Tak and the Power of Juju (2003)   (Animators)


Abandon (2009)   (Art Mentor)


Rosemary (2009)   (Special Thanks)
de Blob (2008)   (Special Thanks)

Developer Biography

In 2009 Jason Beene is the US Singapore-MIT GAMBIT Game Lab's Art Director. Previously, he served as Studio Art Director of an internal THQ development group for seven years when he joined the handheld development studio Helixe in the Fall of 2001, initially as an illustrator. There he was involved with numerous Nintendo handheld titles and had the opportunity to work with the likes of Pixar and Nickelodeon. His time at THQ was spent doing everything from pixel pushing to managing/mentoring a talented art staff.

Beene is a graduate of Rhode Island School of Design where he spent a year of study abroad with RISD's European Honors Program based in Rome, Italy. He has also studied at Maryland Institute College of Art and attended Pennsylvania's Governor's School for the Arts. In the past Jason has freelanced as a children's book illustrator and enjoys making art accessible to audiences both young and old.

Last updated: Dec 15, 2009