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Business | ||||
The Last of Us Part II (2020) | (Vice President) | |||
Production | ||||
The Last of Us Part II (2020) | (Directed by) | |||
Design | ||||
Uncharted 4: A Thief's End (2016) | (Directed by) | |||
The Last of Us: Left Behind (2014) | (Creative Director) | |||
The Last of Us: Remastered (2014) | (Creative Director) | |||
The Last of Us (2013) | (Creative Director) | |||
Jak and Daxter: The Lost Frontier (2009) | (Original Design & Story / Naughty Dog Inc.) | |||
Uncharted 2: Among Thieves (2009) | (Lead Game Designers) | |||
Uncharted: Drake's Fortune (2007) | (Game Design) | |||
Writers | ||||
The Last of Us Part II (2020) | (Written by) | |||
Uncharted: The Lost Legacy (2017) | (Head of Narrative Development) | |||
Uncharted 4: A Thief's End (2016) | (Written by) | |||
The Last of Us: Left Behind (2014) | (Written by) | |||
The Last of Us: Remastered (2014) | (Written by) | |||
The Last of Us (2013) | (Written by) | |||
Quality Assurance | ||||
What Remains of Edith Finch (2017) | (Playtesters) | |||
Thanks | ||||
Ghost of Tsushima (2020) | (Special Thanks) | |||
A Way Out (2018) | (Directors Thanks) | |||
Other | ||||
Jak X: Combat Racing (2005) | (Developed By) | |||
Jak 3 (2004) | (Developed by) | |||
Neil Druckmann is a programmer, writer and creative director. Druckmann has worked for Naughty Dog since 2004. He was initially hired as a programmer to work on the Jak and Daxter series. He then became a game designer on Uncharted: Drake's Fortune. Druckmann also created The Last of Us in collaboration with Bruce Straley.
Last updated: Nov 14, 2017
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