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Bruno Champoux

Game Credits


Far Cry 5 (2018)   (Technical Architects)
Assassin's Creed: Origins (2017)   (Technical Architects)
Assassin's Creed: Unity (2014)   (Technical Lead Engine Ubisoft Quebec)
Watch_Dogs (2014)   (Technical Architect)
Might & Magic: Duel of Champions (2012)   (Technical Architect)
Naughty Bear (2010)   (Lead Programmers)
Naughty Bear: Gold Edition (2010)   (Lead Programmers)
WET (2009)   (Lead Engine Programmers)
The Ant Bully (2006)   (Framework Team Lead)
Disney's Kim Possible: What's the Switch? (2006)   (Lead - Framework Team)
Happy Feet (2006)   (Framework Team)
Teen Titans (2006)   (Framework Team Lead)
Scooby-Doo!: Unmasked (2005)   (Game Engine Team)
Get On Da Mic (2004)   (Game Engine Team)
Scaler (2004)   (Game Engine Team)


Teen Titans (2006)   (Framework Team Lead)


Far Cry: New Dawn (2019)   (Technical Architects)
Just Dance 2020 (2019)   (Technical Architects)
Trials Rising (2019)   (Technical Architects)
Assassin's Creed: Odyssey (2018)   (Technical Architects)
Starlink: Battle for Atlas (2018)   (Technical Architects)
Assassin's Creed: Origins (2017)   (Technical Architects)
For Honor (2017)   (Technical Architects)
Monster House (2006)   (Lead - Framework Team)
FLOW: Urban Dance Uprising (2005)   (Game Engine Team)
Carmen Sandiego: The Secret of the Stolen Drums (2004)   (Technology - Core Team)

Customer/Technical Support

Transference (2018)   (Technical Architects)


Assassin's Creed: Syndicate (2015)   (Special Thanks)


The Ant Bully (2006)   (Framework Team Lead)

Developer Biography

There is no biography on file for this developer.