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Jason Lacroix

Game Credits

Programming/Engineering

Rise of the Tomb Raider: 20 Year Celebration (2016)   (Additional Engineering)
Metal Gear Solid V: The Phantom Pain (2015)   (Graphics Engineers)
Rise of the Tomb Raider (2015)   (Additional Engineering)
Metal Gear Solid V: Ground Zeroes (2014)   (Programmers)
Tomb Raider (2013)   (Lead Rendering Engineer)
The Tomb Raider Trilogy (2011)   (Programming Support)
MySims: SkyHeroes (2010)   (Engineers)
Naughty Bear (2010)   (Engine Programmers)
Naughty Bear: Gold Edition (2010)   (Engine Programmers)
WET (2009)   (Engine Programmers)
NHL 07 (2006)   (Programmers)
Scooby-Doo!: Unmasked (2005)   (Game Engine Team)
Get On Da Mic (2004)   (Game Engine Team)
Scaler (2004)   (Game Engine Team)
Scooby-Doo!: Mystery Mayhem (2004)   (Hardware Abstraction Layer Team)
 

Art/Graphics

Bloodstained: Ritual of the Night (2019)   (Graphics Consultation)
Teen Titans (2006)   (Graphics Team)
 

Technology

FLOW: Urban Dance Uprising (2005)   (Game Engine Team)
Carmen Sandiego: The Secret of the Stolen Drums (2004)   (Hardware Abstraction Layer Team)
 


Developer Biography

There is no biography on file for this developer.