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Adam Brennecke

Game Credits

Production

Grounded (2020)   (Game Director and Producer)
Pillars of Eternity II: Deadfire (2018)   (Executive Producer)
Pillars of Eternity II: Deadfire (Collectors Edition) (2018)   (Executive Producer, Pillars of Eternity)
Pillars of Eternity (2015)   (Executive Producer)
Pillars of Eternity (Collector's Edition) (2015)   (Executive Producer)
Dungeon Siege III: Treasures of the Sun (2011)   (Project Director)
 

Design

Grounded (2020)   (Original Game Idea)
 

Programming/Engineering

Grounded (2020)   (Programming)
Pillars of Eternity II: Deadfire (2018)   (Programming Lead)
Pillars of Eternity (2015)   (Programming Lead)
Pillars of Eternity (Collector's Edition) (2015)   (Programming Lead)
Dungeon Siege III (2011)   (Gameplay Programmers)
Dungeon Siege III: Treasures of the Sun (2011)   (Gameplay Programmers)
Fallout: New Vegas (2010)   (Additional Programming)
Neverwinter Nights 2: Storm of Zehir (2008)   (Additional Programming)
Neverwinter Nights 2: Mask of the Betrayer (2007)   (Additional Programming)
Neverwinter Nights 2 (2006)   (Programming)
Star Wars: Knights of the Old Republic II - The Si... (2004)   (Programming Team)
 

Writers

Grounded (2020)   (Story)
 

Thanks

Lizard (2018)   (Very Special Thanks to)
Alpha Protocol (2010)   (Development Team Special Thanks)
 

Other

Grounded (2020)   (Core Team)
Pillars of Eternity II: Deadfire (2018)   (Development Weddings)
Pillars of Eternity (2015)   (Kickstarter Team)
Pillars of Eternity (Collector's Edition) (2015)   (Kickstarter Team)
 


Developer Biography

Adam "Jabby" Brennecke has worked as a programmer at Obsidian Entertainment since 2004. He is a graduate of DigiPen Institute of Technology (2004).

Last updated: Aug 17, 2007


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