|Tom Clancy's Splinter Cell: Chaos Theory (2005)||(Animation Programmers)|
|Myst IV: Revelation (2004)||(Programmer - Animation Team)|
|Tracer (1996)||(Software Engineers)|
Jean-Francois Yelle gathered around 10 years of experience making his little way through different Montréal based
3D Media and Entertainment developpers : TAARNA/Digit's n Art, Kaydara, Ubisoft, Maximum Throughput and finally, Autodesk.
Jean-Francois is a seasoned C++ developer with large expertise around web, film and game related software development.
He currently works for Autodesk as a technical product manager. His responsibilities are to -collect and validate market and product requirements -arbitrate the many people involved in making them realities.
Jean-Francois holds a bachelor degree in computer science from Sherbrooke University.
Last updated: Apr 01, 2009