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Jean-Francois Yelle

Game Credits

Programming/Engineering

Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Animation Programmers)
Myst IV: Revelation (2004)   (Programmer - Animation Team)
Tracer (1996)   (Software Engineers)
 


Developer Biography

Jean-Francois Yelle gathered around 10 years of experience making his little way through different Montréal based 3D Media and Entertainment developpers : TAARNA/Digit's n Art, Kaydara, Ubisoft, Maximum Throughput and finally, Autodesk.

Jean-Francois is a seasoned C++ developer with large expertise around web, film and game related software development.

He currently works for Autodesk as a technical product manager. His responsibilities are to -collect and validate market and product requirements -arbitrate the many people involved in making them realities.

Jean-Francois holds a bachelor degree in computer science from Sherbrooke University.

Last updated: Apr 01, 2009