Gregg Seelhoff

Moby ID: 16918

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Gregg Seelhoff has been programming for more than 30 years, with games as his primary focus. He founded Sophisticated Software Systems (now SophSoft, Incorporated) in early 1982.

He has shipped many significant retail games, including* Legacy of the Ancients * The Legend of Blacksilver * Mission Critical * Locus * ZPC: No Flesh Shall Be Spared * Microsoft's Bicycle Card Collection

He was Senior Software Engineer at Spectrum HoloByte and Lead Programmer for Star Trek: The Next Generation - A Final Unity. He has also shipped several independently published games, including Pretty Good MahJongg and Action Solitaire with Goodsol Development, as well as several multimedia titles.

Since 1994, he has worked as the full-time principal in the company he founded and currently also serves as the Technical Director of Digital Gamecraft (a division of SophSoft).

Credited on 9 games

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MahJongg Patience (2003, Windows) Programmer
FreeCell Wizard (1998, Windows) Additional programming by
Spec Ops: Rangers Lead the Way (1998, Windows) Additional Programming
Wheels! (1998, Windows) Thanks to
ZPC (1996, Windows) Programming Team
Star Trek: The Next Generation - "A Final Unity" (1995, DOS) Additional Programmers
Locus (1995, Windows) Artificial Intelligence
Mission Critical (1995, DOS) Alternate Interfaces
Legacy of the Ancients (1989, DOS) Additional Programming

[ full credits ]

Related Sites add

  • Gamecraft
    Gregg Seelhoff's weblog about the making of computer games.
  • IMDb
    Gregg Seelhoff - IMDb profile
  • LinkedIn
    LinkedIn - professional profile

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