Tiago Sousa

Moby ID: 174513

Credited on 19 games

Displaying most recent · View all

Starfield (2023, Windows) Director of Rendering Technology
Doom Eternal: The Ancient Gods - Part Two (2021, Windows) Lead Rendering Programmer
Doom Eternal: The Ancient Gods - Part One (2020, Windows) Lead Rendering Programmer
Doom Eternal (2020, Windows) Lead Rendering Programmer
Wolfenstein: Cyberpilot (2019, PlayStation 4) id Software - Additional Support
Wolfenstein: Youngblood (2019, Windows) Special Thanks to
Doom: VFR (2017, PlayStation 4) Lead Rendering Programmer
Wolfenstein II: The New Colossus (2017, Windows) Lead Rendering Programmer
Quake: Champions (2017, Windows) Lead Rendering Programmer
Dishonored 2 (2016, Windows) Additional Programming (id Software)
Doom (2016, Windows) Lead Rendering Programmer
Fallout 4 (2015, Windows) Special Thanks
Ryse: Son of Rome - Legendary Edition (2014, Windows) R&D Principal Renderer Engineer
Ryse: Son of Rome (2013, Xbox One) R&D Principal Renderer Engineer
Crysis 3 (2013, Xbox 360) Principal Graphics Engineer
Crysis 2 (2011, PlayStation 3) Principal Graphics Engineer
Crysis: Warhead (2008, Windows) Crytek
Crysis (2007, Windows) Effects / Graphics Programmer
Far Cry (2004, Windows) HUD / Renderer Special Effects

[ full credits ]

Related Sites add

Contribute

Add your expertise to help preserve video game history! You can submit a correction or add the following: