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Chuck Eyler

Game Credits


Jane's Combat Simulations: WWII Fighters (1998)   (Animation)
Steel Talons (1991)   (Reconnaissance)


Star Wars: Galaxy of Heroes (2015)   (Art Director)
The Sims 2: Ultimate Collection (2014)   (Additional Art Direction)
Diner Dash 5: BOOM! (2010)   (Artists)
Love & Death: Bitten (2010)   (Lead Artists)
Avenue Flo (2009)   (Additional Art)
SimAnimals (2009)   (Art Director)
The Sims 2: Castaway (2007)   (Art Director)
The Sims 2: Pets (2006)   (Art Director)
The Sims 2 (2005)   (Art Director)
The Sims 2 (2004)   (Additional Art Direction)
The Urbz: Sims in the City (2004)   (Art Director)
SimCity 4 (2003)   (Artists)
The Sims: Bustin' Out (2003)   (Art Director)
NASCAR 2001 (2000)   (Art Director)
Jane's Combat Simulations: Fleet Command (1999)   (Artists)
Jane's Combat Simulations: WWII Fighters (1998)   (Lead Artists)
Jane's Combat Simulations: Fighters - Anthology (1997)   (2D Graphic Artists)
Jane's Combat Simulations: USNF'97 - U.S... (1996)   (Graphic Artists)
Guardians of the 'Hood (1992)   (Animators)
Hydra (1990)   (Animators)
Pit-Fighter (1990)   (Animators)
ThunderJaws (1990)   (Animators)


Star Wars: Commander (2014)   (Special Thanks)
The Sims 2: Apartment Pets (2008)   (Special Thanks)
The Sims: Vacation (2002)   (Special Thanks)
The Sims: Hot Date (2001)   (Special Thanks)
Gex: Enter the Gecko (1998)   (Special Thanks)


Steel Talons (1991)   (Reconnaisance)

Developer Biography

Chuck Eyler's talents lie in graphics - animations, 3D, and special effects. He has worked on animated films and in games for over 30 years and has won awards for his work, including an Oscar for the effects in the film Young Sherlock Holmes. Chuck did film graphics work for some very well-known companies including LucasArts, Rainbow Records and Nickelodean. He also owned a small animation company in 1983.

It appears that Chuck started in the gaming industry in 1989 when he worked for Time Warner Interactive/Atari on their arcade game titles.

He was the Art Director for Vicious Circle's Arcade titles, (1994-95) and then Lead Artist in 1996 for Crystal Dynamics on the Playstation release of Gex 2.

Then in 1997, Chuck joined Electronic Arts, beginning as Lead Artist on Jane's Combat Simulations: WWII Fighters. In 1999 he was promoted to Art Director, the position he held until December 2008.

Since leaving Electronic Arts, Chuck has done contract work on a PC title for PlayFirst, Inc. and other freelance projects.

Last updated: Oct 09, 2009