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Gil Colgate

Game Credits


The Sims 4 (2014)   (Software Engineering)
SimAnimals (2009)   (Engineers)
MySims (2007)   (Engineers)
The Sims 2: Pets (2006)   (Engineers)
kill.switch (2003)   (Lead Programmer)
Dead to Rights (2002)   (Programming)
Pac-Man World 2 (2002)   (Lead Programming)
Ms. Pac-Man Maze Madness (2000)   (Programmers)
Pac-Man World 20th Anniversary (1999)   (Lead Programmer)
Night Trap (1994)   (Additional Programming)
Mutant League Football (1993)   (Lead programmer)
California Games II (1990)   (Programmed by)
Xenophobe (1990)   (Programming)
California Games (1988)   (IBM Version by)
The Games: Summer Edition (1988)   (IBM Version by)


SimCity (2013)   (Thanks to everyone for their support)
Breakdown (2004)   (Special Thanks (Hometek))


Star Trek Online (2016)   (Cryptic Studios)
Neverwinter (2013)   (Cryptic Studios - Team Member)

Developer Biography

Gil Colgate was born in 1960. Gil attended Yale University (1978-1982) and worked in finance in New York before becoming disillusioned with corporate life and moving to California to work in games. Gil's first project was a port of Balance of Power to the Apple II.

At that time Gil's father asked him "When are you getting a real job?" However the industry has matured and he no longer asks that question.

Gil worked at Epyx, EA, and Namco. To date Gil's most well received game was Pac-Man World I.

He now works at EA and have contributed to Sims Pets and My Sims.

Last updated: Oct 25, 2007

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