Scott Phillips
Moby ID: 19443
Biography edit · view history
After graduating with a B.A. in Fine Arts from Purdue University in 2001, Scott spent 6 months creating a portfolio that got him hired as a Cutscene Artist at Volition.
Credited on 9 games
Displaying most recent · View all
Immortals: Fenyx Rising (2020, PlayStation 5) | Game Director |
Assassin's Creed: Odyssey (2018, PlayStation 4) | Game Director |
Assassin's Creed: Syndicate - Jack the Ripper (2015, Windows) | Game Director |
Assassin's Creed: Syndicate (2015, PlayStation 4) | Game Director |
Saints Row IV (2013, Windows) | Project Design Director |
Saints Row: The Third (2011, Xbox 360) | Project Design Director |
Saints Row 2 (2009, Windows) | Project Design Architect |
The Punisher (2005, PlayStation 2) | Animation |
Red Faction II (2002, PlayStation 2) | Artists |
[ full credits ]
Frequent Collaborators
People- 5 games with Michael Kulas
- 5 games with Jason Scott
- 5 games with Brad Johnson
- 5 games with Mitri Vanichtheeranont
- 5 games with Eric Arnold
- 5 games with Greg Donovan
- 5 games with Chris Helvig
- 5 games with Randy Oberlerchner
- 5 games with William Tam
- 5 games with Steven Holt
Companies
- 6 games with Valve Corporation
- 5 games with Deep Silver Volition, LLC
- 5 games with Havok
- 5 games with Epic Games Tools LLC
- 4 games with THQ Inc.
- 4 games with Ubisoft SRL
- 4 games with Ubisoft Quebec City Studio
- 4 games with Ubisoft Montpellier SAS
- 4 games with Ubisoft Kyiv
- 4 games with Ubisoft Entertainment SA
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