Also Known As
- Dan Purcell
|The Dark Pictures Anthology: Man of Medan (2019)||(Lead Environment Artists)|
|Hidden Agenda (2017)||(Environment Art)|
|Until Dawn (2015)||(Environment Art)|
|Doctor Who: The Eternity Clock (2012)||(Additional Art)|
|Study Quest (2017)||(Quality Assurance)|
|Black & White 2: Battle of the Gods (2006)||(Additional Testing)|
|The Movies: Stunts & Effects (2006)||(Gameplay Testing)|
|Black & White 2 (2005)||(Additional Testing)|
|Black & White 2 (Collector's Edition) (2005)||(Additional Testing)|
|The Movies (Premiere Edition) (2005)||(Testing)|
|The Movies (2005)||(Testing)|
|Killzone: Shadow Fall (2013)||(SuperMassive Games)|
After getting a 1st class BSc Hons in Games design, Dan went on to work at Lionhead Studios where he worked on The Movies, Black and white 2 and the expansion packs. Robbo was his boss and he had a great team of testers that he worked with. They're all close mates and spent many hours together into early morning hours doing overtime, eating rumwong takaways and playing Call of Duty II like it was their religion. Working at Lionhead was the best year of his life as he made some great friends and accomplished great things, while learning lots about the industry along the way.
He then worked as a Designer at NiK NaK in Guildford on Wizardology and Dragonology, which both regretfully got canned (common in games) then he worked on Sleepover.
He now works as an Artist at Supermassive Games.
Last updated: Jan 18, 2010