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Atari 50

John Pearson

Game Credits


SkyNET (1996)   (Design)


John Wick Chronicles (2017)   (Artists)
Sonic Boom: Rise of Lyric (2014)   (Senior Environment Artists)
Disney•Pixar Up (2009)   (Art)
SpongeBob's Truth or Square (2009)   (Art)
Disney•Pixar Wall-E (2008)   (Art)
ATV Offroad Fury: Blazin' Trails (2005)   (Senior Artist)
Lizzie McGuire 3: Homecoming Havoc (2005)   (Lead Artist)
NHRA Championship Drag Racing (2005)   (Art)
Underworld: The Eternal War (2004)   (Art)
Tonka Rescue Patrol (2003)   (Art)
Hercules: The Legendary Journeys (2000)   (Art)
Disney presents Ariel's Story Studio (1999)   (Animators)
Disney's Animated Storybook: Winnie the Pooh ... (1999)   (Animators)
Disney's Adventures in Typing with Timon and ... (1998)   (Animation)
Disney's Animated Storybook: Mulan (1998)   (Animators)
Disney's Hades Challenge (1998)   (Animators)
Disney's Math Quest with Aladdin (1998)   (Animators)
Disney's The Lion King II: Simba's Pride... (1998)   (Animators)
The Elder Scrolls Adventures: Redguard (1998)   (Lead Artist)
My Disney Kitchen (1998)   (Animators)
101 Dalmatians: Escape From DeVil Manor (1997)   (Animators)
Disney's Animated Storybook: 101 Dalmatians (1997)   (Animators)
Disney's Animated Storybook: Hercules (1997)   (Animators)
Disney's Hercules (1997)   (Animators)
Nightmare Ned (1997)   (Animators)
Disney's Animated Storybook: The Hunchback of... (1996)   (Animators)
Disney's The Hunchback of Notre Dame: 5 Topsy... (1996)   (Animators)
SkyNET (1996)   (Graphics / Artwork)


Roadsters (2000)   (Special thanks to)


Friday the 13th: The Game (2017)   (Big Red Button)
F.A. Manager (1999)   (Database Editor)

Developer Biography

John Pearson started his career in 1995 as a digital artist and animator for Bethesda Softworks in Rockville, Maryland.

After three years and having worked on four shipped titles including, 'The Elder Scrolls Adventures: Redguard', John left his position as Lead Artist and Animator and moved to Los Angeles, California.

Since moving to Los Angeles in 1998, John has worked for various studios including Heavy Iron Studios, primarily as a Lead or Senior Environment Artist. He's shipped over 10 titles since 1998 including Disney Pixar's Up and Sponge Bob: Truth or Square.

John currently holds a position as Art Director for Spark Studios in Culver City, California, working on Social Games for Facebook and iPhone.

Last updated: Mar 21, 2010

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