Robert A. Gaines
Also Known As
- Robert Gaines
Game Credits
Design | ||||
The Terminator: Dawn of Fate (2002) | (Level Design) | |||
F-1 World Grand Prix II (1999) | (Challenge Designers) | |||
Art/Graphics | ||||
Apex Legends (2019) | (Lead VFX Artist) | |||
Titanfall 2 (2016) | (Lead VFX Artist) | |||
Titanfall (2014) | (Visual Effects Lead) | |||
Call of Duty: Modern Warfare 2 (2009) | (Art Leads) | |||
Call of Duty 4: Modern Warfare (2007) | (Art Leads) | |||
Call of Duty 2: Game of the Year Edition (2006) | (Visual Effects) | |||
Call of Duty 2 (2005) | (Visual Effects) | |||
Call of Duty 2 (Collector's Edition) (2005) | (Visual Effects) | |||
Terminator 3: The Redemption (2004) | (Lead Special FX Artist) | |||
Mission: Impossible - Operation Surma (2003) | (Lead Special Effects Artist) | |||
The Terminator: Dawn of Fate (2002) | (Lead Technical Artist) | |||
Beetle Adventure Racing! (1999) | (3D Artists ) | |||
AeroFighters Assault (1997) | (3D Artists) | |||
Thanks | ||||
Spy Hunter (2001) | (Special Thanks) | |||
Other | ||||
Call of Duty: Modern Warfare - Remastered (2017) | (Infinite Ward - Original Team) | |||
Developer Biography
Robert Gaines joined Infinity Ward in August 2004. He has been an artist in the game industry since 1996. Previously, Robert worked at Paradigm Entertainment as a Visual FX Artist, where he developed N64, Xbox, PS2, and GameCube titles, contributing to many games such as Beetle Adventure Racing, Spyhunter, Terminator: Dawn of Fate, Mission Impossible: Operation Surma and Terminator Redemption.
Last updated: Jan 01, 2006