Eric Pierce

Moby ID: 205457

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Eric Pierce attended the Academy of Art University and graduated with a BA in Computer Animation in 2004. Previously he attended Wentworth Institute of Technology studying industrial design engineering with a minor in computer science, where he received an AS in Industrial Design. He joined Infinity Ward late 2004 as a technical animator. His past experiences include modeling, rigging and animation for WildBrain; set-up, animation and conversion for all characters in Ruin Hunters and numerous other projects. Eric enjoys video games, scripting/coding, drawing, and anything involved with animation.

Credited on 11 games

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Call of Duty: Modern Warfare 2 - Campaign Remastered (2020, PlayStation 4) Infinity Ward: Original Team
WWE 2K20 (2019, Windows) Technical Artists
Call of Duty: Modern Warfare - Remastered (2017, PlayStation 4) Infinite Ward - Original Team
Call of Duty: MW3 (2011, Windows) Designed and Developed by Infinity Ward and Sledgehammer Games
Call of Duty: Modern Warfare 2 (2009, Windows) Technical Animation Lead
Call of Duty: World at War (2008, Windows) Special Thanks
007: Quantum of Solace (2008, Windows) Additional Art
Call of Duty 4: Modern Warfare (2007, Windows) Technical Animation Lead
Call of Duty 2 (Game of the Year Edition) (2006, Windows) Technical Animation
Call of Duty 2 (2005, Xbox 360) Technical Animation
Call of Duty 2 (Collector's Edition) (2005, Windows) Technical Animation

[ full credits ]

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