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Tobias Heussner

Also Known As

  • Tobias Heußner

Game Credits


The Dark Eye: Drakensang (2008)   (Assistant Project Management)


WWE 2K Battlegrounds (2020)   (Lead Producer)
Road Redemption (2018)   (Lead Producer)
NBA Playgrounds (2017)   (Senior Producer)
Pirates: Treasure Hunters (2016)   (Producers)
The Dark Eye: Drakensang - The River of Time (2010)   (Associate Producer)
Das Schwarze Auge: Drakensang - Am Fluss der Zeit ... (2010)   (Associate Producer)
Das Schwarze Auge: Drakensang - Gold Edition (2009)   (Assistant Project Management)


Drakensang Online (2011)   (Level Design)
Treasure Island (2008)   (Additional Level Design)
Pferd & Pony: Best Friends - Mein Pferd (Spec... (2007)   (Parkour Design)
Kids Zone: My Horse Gang (2006)   (Level Design)
Let's Ride! Friends Forever (2006)   (Level Design)
Meine Tierarztpraxis (Special Edition) (2006)   (Leveldesign)
Meine Tierschule (2006)   (Level Design)
Riding Star 2 (2006)   (Level Design)
Crazy Chicken: Approaching (2005)   (Leveldesign)
Dragon Hunters: Die Drachenjäger - Die Pr... (2005)   (Lead Leveldesign)
Let's Ride! Championship Dreams (2005)   (Concept)
Paws & Claws: Pet Vet (2005)   (Concept)


Verliebt in Berlin (2005)   (Scripting)


Pirates: Treasure Hunters (2016)   (Character Story and Dialogue Writers)


Meine Tierarztpraxis (Special Edition) (2006)   (Concept/ Manual)

Quality Assurance

Klötzchen (2011)   (Focus Testers)
Sportfischen Professional (2005)   (Testing)
Geniu$: The Tech Tycoon Game (2004)   (Game Testers)

Creative Services

Let's Ride! Championship Dreams (2005)   (Manual)
Paws & Claws: Pet Vet (2005)   (Manual)


The Dark Eye: Drakensang - Phileasson's Secret (2010)   (Special Thanks)
Future Wars (2010)   (Special Thanks to)


Evil Dead: The Game (2022)   (Additional Contributions)

Developer Biography

Tobias Heussner is a Christian, Game Content/Narrative Designer, and Producer. His areas of expertise are Game Content Design (including Narrative Design, Quest/Mission Design and Level Design), Game System Design (including Game Mechanic Design, Combat Design and Encounter Design) and Game Production. He has been involved in professional game development for over 20 years, started game development during his High School years, worked in different design and management roles and has been involved in the development of over 25 different, published titles, including top-sellers like Paws&Claws: Pet Vet , the AAA-RPG The Dark Eye – Drakensang and the AAA-Browser-MMO Action-RPG Drakensang Online .

He was also a Co-Coordinator for the Game Writing Tutorial at GDC Online and is the current chair of IGDA Special Interest Group: Game Writing.

Together with Ann Lemay, Toiya K. Finley, and Jennifer Hepler, he wrote the Game Narrative Toolbox, a guide to game writing which was published by FocalPress in 2015. In 2019, he published the sequel called the Advanced Game Narrative Toolbox.

In his spare time, besides spending time with his family and developing games, he enjoys writing screenplays and novels. He studied Screenwriting at the UCLA Extension, took classes in Computer Science at the Humboldt and Free University of Berlin, and holds a BSc Open (Hons) with a focus on writing and management from The Open University.

You can find more information on his personal website:

Last updated: Apr 02, 2022

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