Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!


Robin Hunicke

Game Credits


Wattam (2019)   (Executive Director)
Boom Blox Bash Party (2009)   (Lead Producer)
Boom Blox (2008)   (User Interface Producer)


The Sims 2: Ultimate Collection (2014)   (Design)
MySims (2007)   (Design Lead)
The Sims 2: Family Fun Stuff (2006)   (Design)
The Sims 2: Open for Business (2006)   (Design)

Quality Assurance

What Remains of Edith Finch (2017)   (Playtesters)
Broken Age (2014)   (External Playtesters)
The Novelist (2013)   (Playtesters)
The Unfinished Swan (2012)   (Playtesters)
Braid (2008)   (Discussion and Playtest)


The Interactive Adventures of Dog Mendonça ... (2016)   (Backers)


Maquette (2021)   (Graceful Decay Thanks)
The Church in the Darkness (2019)   (Tremendous Thanks)
Falcon Age (2019)   (Special Thanks)
Donut County (2018)   (Special Thanks)
Gorogoa (2017)   (Special Thanks)
The Interactive Adventures of Dog Mendonça ... (2016)   (Special Thanks to)
Metrico+ (2016)   (Special Thanks to)
Thumper (2016)   (Special Thanks)
Wayward Sky (2016)   (Special Thanks)
Hohokum (2014)   (Honeyslug and Richard Hogg would like to thank)
Metrico (2014)   (Special Thanks to)
Octodad: Dadliest Catch (2014)   (Thanks to our Kickstarters)
The Unfinished Swan (2012)   (Special Thanks)
SimAnimals (2009)   (Special Thanks)


Luna (2017)   (Team)
Journey (2012)   (Created by thatgamecompany)

Developer Biography

Since March 2012 Robin Hunicke works at the development studio Tiny Speck. She joined the studio from thatgamecompany where she was a producer.

Last updated: Mar 31, 2012