William Anderson

aka: Will Anderson, Bill Anderson
Moby ID: 219926

Biography edit · view history

William Anderson has been a game developer, product manager and senior designer for well over two decades now, having worked in-house for many of the top developers and publishers in the world. A US and international business consultant, designer, writer and ghost writer for many years now, contributing game development articles to industry books and web sites.

William first started designing and programming video games back in the 1980's, but got his big break in game development when employed by Virgin Games in Irvine, CA. His first published title out of Virgin was Global Gladiators for the Sega Genesis, which became Sega's 3rd Party Game of the Year. From there he would go on to design the play for Cool Spot, Jungle Book and the block-buster Aladdin, which to date holds the record for the shortest development time for a hit title, that being less than 4 months and the most sales on a single platform, over 4-million units worldwide. Later William would go on to lead the game play development on Abes Oddysee and then over to Capcom to lead the game play design for Maximo Ghost to Glory. Just to name a few of his past hit productions.

Credited on 18 games

Displaying most recent · View all

Descendants (2015, Android) Testers
Frozen: Free Fall - Snowball Fight (2015, Windows) Quality Assurance Testers
Pinball Hall of Fame: The Williams Collection (2008, Wii) Designer
Hard Rock Casino (2006, PlayStation 2) Assistant Producer
Daxter (2006, PSP) Additional Design
Army Men: Sarge's War (2004, Xbox) Design
Maximo: Ghosts to Glory (2001, PlayStation 2) Senior Game Designer
Star Wars: Shadows of the Empire (1996, Nintendo 64) Silicon Graphics Inc.
Izzy's Quest for the Olympic Rings (1995, Genesis) Game Play Designed by
The Jungle Book (1994, Game Gear) Original Design Concept by
Disney's The Jungle Book (1994, NES) Special Thanks to
Disney's The Jungle Book (1994, Genesis) Game Design
Disney's The Jungle Book (1994, SNES) Additional Map Design
Disney's Aladdin (1993, Genesis) Levels Design by
Mick & Mack as the Global Gladiators (1993, Amiga) Graphics by
Cool Spot (1993, Genesis) Level Design
The Terminator (1993, SEGA CD) Levels by
Double Dragon (1993, Game Gear) Special Thanks

[ full credits ]

Related Sites add

Contribute

Add your expertise to help preserve video game history! You can submit a correction or add the following: