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Reinhard Pollice

Game Credits


SpellForce III: Soul Harvest (2019)   (Studio Manager)
Darksiders III (2018)   (Business & Product Development Director)
Rad Rodgers (2018)   (Business & Product Development Director)
Battle Chasers: Nightwar (2017)   (Business & Product Development Director)
Black Mirror (2017)   (Business & Product Development Director)
de Blob (2017)   (Business & Product Development Director)
de Blob 2 (2017)   (Business & Product Development Director)
Lock's Quest (2017)   (Business & Product Development Director)
Sine Mora EX (2017)   (Business & Product Development Director)
SpellForce III (2017)   (Studio Manager)
Sphinx and the Cursed Mummy (2017)   (Business & Product Development Director)
Titan Quest: Anniversary Edition - Ragnarök (2017)   (Business & Product Development Director)
The Dwarves (2016)   (Business & Product Development Director)
Super Dungeon Bros (2016)   (Business & Product Development)
The Book of Unwritten Tales 2 (Almanac Edition) (2015)   (Business & Product Development Director)
The Book of Unwritten Tales 2 (2015)   (Business & Product Development Director)
Legend of Kay: Anniversary (2015)   (Business & Product Development Director)
Broken Age (2014)   (Business & Product Development Director)
The Vanishing of Ethan Carter (2014)   (Business & Product Development Director)
Wreckfest (2014)   (Business & Product Development Director)
The Raven: Legacy of a Master Thief (2013)   (Business & Product Development Management)
The Guild 2: Renaissance (2010)   (Business Development)


SpellForce III: Soul Harvest (2019)   (Development Director)
Darksiders III (2018)   (Executive Producer)
MX vs ATV All Out (2018)   (Executive Producer)
Rad Rodgers (2018)   (Executive Producer)
Red Faction: Guerrilla - Re-Mars-tered (2018)   (Executive Producer)
This Is the Police II (2018)   (Executive Producer)
Titan Quest: Anniversary Edition (2018)   (Executive Producer)
Baja: Edge of Control HD (2017)   (Executive Producer)
Battle Chasers: Nightwar (2017)   (Executive Producer)
de Blob (2017)   (Executive Producer)
de Blob 2 (2017)   (Executive Producer)
Elex (2017)   (Executive Producer)
Lock's Quest (2017)   (Executive Producer)
Sine Mora EX (2017)   (Executive Producer)
SpellForce III (2017)   (Executive Producer)
Sphinx and the Cursed Mummy (2017)   (Executive Producer)
Titan Quest: Anniversary Edition - Ragnarök (2017)   (Executive Producer)
Darksiders: Warmastered Edition (2016)   (Executive Producer)
The Dwarves (2016)   (Production Team)
Super Dungeon Bros (2016)   (Production Team)
The Book of Unwritten Tales 2 (Almanac Edition) (2015)   (Executive Producer)
The Book of Unwritten Tales 2 (2015)   (Executive Producer)
Darksiders II: Deathinitive Edition (2015)   (Executive Producer)
Legend of Kay: Anniversary (2015)   (Executive Producer)
Broken Age (2014)   (Executive Producer)
Wreckfest (2014)   (Executive Producer)
Deadfall Adventures (2013)   (Executive Producer)
The Raven: Legacy of a Master Thief (Digital Delux... (2013)   (Executive Producer)
The Raven: Legacy of a Master Thief (2013)   (Executive Producer)
Alan Wake (2012)   (Project Management)
Painkiller: Hell & Damnation (2012)   (Executive Producer)
ArcaniA: Fall of Setarrif (2011)   (Lead Producer)
inMomentum (2011)   (White Rabbit Interactive)
Painkiller: Redemption (2011)   (Producer)
ArcaniA: Gothic 4 (2010)   (Producers)
The Guild 2: Renaissance (2010)   (Producer)
Gothic 3: Forsaken Gods (2008)   (Producer)


SpellForce III: Soul Harvest (2019)   (Additional Game Design)
SpellForce III (2017)   (Additional Game Design)


Deadfall Adventures (2013)   (English Cast)
Deponia (2012)   (Production)

Quality Assurance

Painkiller: Redemption (2011)   (Beta Testing)
BattleForge (2009)   (Testers)
SpellForce 2: Shadow Wars (2006)   (Beta Test Coordination)


Torchlight II (2012)   (German Translation and Mastering)
Painkiller: Redemption (2011)   (Translation)


The Raven: Legacy of a Master Thief (Digital Delux... (2013)   (Business & Product Development Management)

Public Relations

ArcaniA: Fall of Setarrif (2011)   (Community Management)
ArcaniA: Gothic 4 (2010)   (Community Manager)


SpellForce 2: Shadow Wars (2006)   (Community Leader)

Customer/Technical Support

BattleForge (2009)   (Additional Community Manager)


The Vanishing of Ethan Carter (2014)   (Special Thanks)
Trine 2: Complete Story (2013)   (Thanks)
Giana Sisters: Twisted Dreams (2012)   (Special Thanks)
Giana Sisters: Twisted Dreams (Backer Exclusive Co... (2012)   (Special Thanks)
Trine 2: Goblin Menace (2012)   (Thanks)
Painkiller: Redemption (2011)   (Special Thanks)
Trine 2 (2011)   (Thanks)


Red Faction: Guerrilla - Re-Mars-tered (2018)   (Business & Product Development Director)
Baja: Edge of Control HD (2017)   (Business & Product Development Director)
Darksiders II: Deathinitive Edition (2015)   (Business & Product Development Director)
Deadfall Adventures (2013)   (Business & Product Development Management)
Alan Wake (2012)   (Business Development)
Painkiller: Hell & Damnation (2012)   (Business & Product Development Management)
SpellForce 2: Dragon Storm (2007)   (Community Leader)
SpellForce 2: Shadow Wars (2006)   (English Moderators)

Developer Biography

July 2011-?: Product & Business Development Manager at Nordic Games GmbH

April 2011-?: Founder & General Manager of White Rabbit Interactive an Austrian based indie publisher and service company

October 2009-July 2011: Community Manager/Production Supervisor/Producer/Business Development at JoWooD Entertainment AG (Producer on ArcaniA - Gothic 4)

June 2009-September 2009: Freelancer Producer/Production Supervisor (among others Producer/Co-Executive Producer on ArcaniA - Gothic 4)

Oct. 2008-Jun. 2009: Embedded Quality Assurance at Electronic Arts GmbH for EA Phenomic in Germany

Apr. 2008-Sept. 2008: Community Management for BattleForge

Oct. 2007-Dec. 2007: Testing & Design Verification at Avaloop IT Solutions

2004-2007: Tech Support/Community Management/Beta Test Coordinator for SpellForce 1 & 2

Born in Austria, Reinhard got very soon interested and hooked on video and computer games. During his teenage days his zeal went into the direction of making games and making them suit the market.

He started to work for Austrian based publisher and developer JoWooD Productions in the field of community management. Besides his work as community manager he was also the person in charge of providing technical support through forums.

After his stay in QA (where he already served in different areas like production and design) he got directly involved as Producer. Reinhard has a wide range of interest starting from game development, project management, game design, business development, community management, web design and marketing where he is always behind reading books/articles and gathering more information on these subjects.

Last updated: Aug 28, 2011