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Ashley Wayne Matheson

Also Known As

  • Ash Matheson

Game Credits

Programming/Engineering

Dragon Age: Inquisition (2014)   (Lead Cinematics & Localization Programmer)
Sleeping Dogs (2012)   (Additional Tools Programmers)
Crash Tag Team Racing (2005)   (Programmers)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Programmers)
 

Video/Cinematics

Dragon Age: Inquisition (2014)   (Technical Lead for Digital Acting)
 

Technology

Call of Duty: Black Ops III (2015)   (Demonware)
Guitar Hero Live (2015)   (DemonWare)
 

Thanks

Crash of the Titans (2007)   (Special Thanks)
Crash of the Titans (2007)   (Special Thanks)
 

Other

Call of Duty: Modern Warfare - Remastered (2017)   (Activision)
Skylanders: Imaginators (2016)   (Demonware)
Skylanders: SuperChargers - Portal Owner's Pack (2015)   (DemonWare)
DeathSpank (2010)   (Staff)
DeathSpank: Thongs of Virtue (2010)   (Hothead Games)
On the Rain-Slick Precipice of Darkness: Episode One (2008)   (Hothead Games)
On the Rain-Slick Precipice of Darkness: Episode Two (2008)   (Hothead Games)
 


Developer Biography

Ashley was a Tools and Gameplay Programmer at Ubisoft Montreal.

He was Gameplay and Engine programmer for Crash Tag Team Racing for PSP.

In 2006, he was a Lead programmer at Radical Entertainment working on Crash of the Titans (uncredited).

From 2006-2008, he was a Senior programmer at Hothead Games working on several projects including Penny Arcade Adventures Episode One: On the Rain-Slick Precipice of Darkness, Penny Arcade Adventures Episode Two and DeathSpank.

From 2009-2010 he was a Senior Tools developer at United Front Games, working on True Crime: Hong Kong.

From 2010-2012 he was at Ubisoft Toronto, working on the Splinter Cell franchise as a senior developer.

From 2012-2015 he was at Bioware working on Dragon Age: Inquisition as the Tech Lead for Digital Acting.

He is currently at Demonware working as a Senior Software Engineer.

Last updated: Jan 24, 2015