🎮 Check out The Top 10 Consoles owned by MobyGames community!

Atari Black Friday

Mike Simpson

Game Credits


Total War: Warhammer III (2022)   (Executive Producer)
A Total War Saga: Troy (2020)   (Total War Executive Producer)
Total War Saga: Thrones of Britannia (2018)   (Total War Executive Producer)
Rome: Total War - Barbarian Invasion (2005)   (Project Director)
Rome: Total War (2004)   (Project Director)
Medieval: Total War (2002)   (Project Director)
Shogun: Total War - The Mongol Invasion (2001)   (Project Management)
Shogun: Total War (2000)   (Project Management)
Alpha Storm (1997)   (Co-Producers)
Hexx: Heresy of the Wizard (1994)   (Producer)
MegaMorph (1994)   (Project Management)
Microcosm (1994)   (Project Manager / Producer)
Obitus (1994)   (Producer)
Shadow of the Beast II (1994)   (Project Management)
Bram Stoker's Dracula (1993)   (Producer)
Bram Stoker's Dracula (1993)   (Project Manager)
Shadow of the Beast III (1992)   (Project Manager)


Total War: Warhammer II (2017)   (Creative Director)
Total War Battles: Kingdom (2016)   (Creative Director)
Total War: Warhammer (2016)   (Creative Director)
Total War: Rome II (2013)   (Creative Director)
Total War Battles: Shogun (2012)   (Creative Director)
Total War: Shogun 2 (2011)   (Creative Director)
Napoleon: Total War (2010)   (Creative Director)
Empire: Total War (2009)   (Creative Director)
Medieval II: Total War (2006)   (Development Director)
Medieval: Total War - Viking Invasion (2003)   (Design)
Medieval: Total War (2002)   (Design)
Shogun: Total War (2000)   (Project Director)
Bram Stoker's Dracula (1993)   (Game Design)
Battle Master (1990)   (Design Team)
Conflict: Europe (1989)   (Design Team)
Final Frontier (1989)   (Designed by)


Medieval: Total War - Viking Invasion (2003)   (Viking Invasion Project Director)
Medieval: Total War (2002)   (VnV's & Heroes)
Shogun: Total War - The Mongol Invasion (2001)   (Project Director)
Shogun: Total War (2000)   (Additional Coding)
Swords & Sorcery (1985)   (By)


Novastorm (1995)   (Graphics)


AFL '98 (1998)   (Motion Capture)

Quality Assurance

MegaMorph (1994)   (Testing)


Viking: Battle for Asgard (2008)   (Supporting Roles)
Spartan: Total Warrior (2005)   (Supporting Roles)


Total War: Attila (2015)   (Command Team)

Developer Biography

Should the BBC ever decide to make another series of Doctor Who, we know where to find a moderately convincing Timelord. Left to his own devices Mike Simpson has appalling taste in jumpers, the air of a slightly bemused - but very nice - missionary who has wandered into an amusing cannibal convention, a quietly evil sense of humour, and a brain the size of a small planet. Fuelled entirely by tea and other people’s biscuits, he has forgotten more about games and game development than most people will ever know. The final clinching point is that his office is bigger on the inside than the outside - no, really. Otherwise the sheer untidiness of it all would spill out into the rest of Sussex…

Mike began his career in the sensible end of the computer industry as a chip designer in 1985, but fortunately escaped from terminal sensibleness and took to games instead. On balance, this was a good move. His first game, Swords and Sorcery (for the Spectrum and Amstrad) won a Game of the Year Award in 1985. Mike also claims it was the first computer RPG.

Since then, he has worked on so many games that there are enough boxes to recreate Stonehenge in miniature, which is kind of cool but completely pointless. And not just as a programmer: he’s brought a broadside of managerial expertise to bear on titles for PSS, Mirrorsoft and Psygnosis before joining CA in 1997. Once there, he became a lynchpin of the whole operation, and acted as the creative force, a guru if you will, for the soon-to-be awesome Total War brand. He had a hand in the design of Shogun: Total War, its expansion pack Mongol Invasion, Medieval: Total War and its expansion Viking Invasion and now is overseeing Rome: Total War and keeping a benevolent eye on another super-secret product. In the process Total War became an awesome brand, instead of a ‘soon-to-be etc.’!

We could go mad and list the 50+ games he’s had his name on, but really, this would only make everyone else in the biz look like slackers. Suffice to say that he’s helped move CA from having a single team of 7 people to being a company 10 times the size spread across 10 time zones (but in two office-shaped clumps, not a thin layer like some bizarre human-flavoured jam). He’s also remained a jolly nice chap too, which is more than can be said for many of the slackers…

Source: CA OZ company homepage

Last updated: Mar 09, 2005

Atari Black Friday