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|Blood Wake (2001)||(Development)|
|SWAT 3: Close Quarters Battle (1999)||(Graphical Engine & System Architect)|
|Thinkin' Things Collection 1: Toony the Loon... (2012)||(Engineering)|
|Crimson Skies: High Road to Revenge (2003)||(Development Lead)|
|SWAT 3: Tactical Game of the Year Edition (2001)||(Lead Programming)|
|Microsoft Combat Flight Simulator 2: WW II Pacific... (2000)||(Additional Programming)|
|SWAT 3: Close Quarters Battle - Elite Edition (2000)||(Lead Programming)|
|Gabriel Knight 3: Blood of the Sacred, Blood of th... (1999)||(Engine Programmers)|
|SWAT 3: Close Quarters Battle (1999)||(Lead Programmer)|
|Thinkin' Things Collection 3 (1995)||(Windows Engineering)|
Jim Napier has been developing commercial software since 1986, including games, 3D CAD programs, operating systems, compilers, and electronic payment systems. Jim's particular interest is in real-time 3D software, which he has been developing since 1992.
In 2004, Jim started Idea Spectrum (www.ideaspectrum.com). His company develops and publishes 3D landscape design software for Windows.
Last updated: Jul 08, 2007
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