Also Known As
- Dan Tarmy
|Space Bunnies Must Die! (1998)||(Additional Level Design)|
|Bad Mojo: Redux (2004)||(3D modeling/animation & still photography)|
|Return to Castle Wolfenstein: Operation Resurrection (2003)||(3D Artists)|
|Return to Castle Wolfenstein: Tides of War (2003)||(3D Artists)|
|Space Bunnies Must Die! (1998)||(Animation and Technical Director)|
|Bad Mojo (1996)||(3D Modelling/animation & still photography)|
|The Sims (2003)||(Director & Technical Director Cinematics)|
|Space Bunnies Must Die! (1998)||(Opening/Closing Sequences)|
|Lair (2007)||(Compositing Team)|
|Hoyle Casino Empire (2002)||(Fly Through Animation)|
In 2000, Dann Tarmy was Vice President of Production at Jinx Inc. where he oversaw the production studio and ran the day to day operations of the art staff. An artist and animator himself, Tarmy produced and directed several Jinx shows including The Marty Show for Eruptor.com and the Jinx comedy Caddies.
On Space Bunnies Must Die!, Tarmy was the technical director, serving as the integral link between art and technology. He was responsible for setting up the game's interactivity and helping implement the designers' vision.
While at Pulse Entertainment and Drew Pictures, he was a 3D artist and animator as well as the principal still photographer on the Bad Mojo.
Tarmy received his BFA at Syracuse University in Photography and Computer Graphics.
Last updated: Jun 27, 2009