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|ATV Offroad Fury Pro (2006)||(Quest Game Director)|
|MotoGP '06 (2006)||(Game Director)|
|F1 2002 (2002)||(Producer)|
|CSR Classics (2014)||(Creative Director)|
|CSR Racing (2013)||(Creative Director)|
|Pure (2008)||(Game Director)|
|Sudeki (2004)||(Game Director)|
|X-COM: Terror from the Deep (1995)||(Level / Scenario Design)|
|Planet of the Apes: Last Frontier (2017)||(With thanks to)|
|Velocity: Ultra (2013)||(Special Thanks)|
|Shox (2002)||(Special Thanks)|
|F1 2000 (2000)||(Special Thanks to)|
|Superbike 2001 (2000)||(Special Thanks)|
After doing a degree in Civil Engineering and starting a short career in engineering consultancy, Jason joined Microprose as a Level Designer in 1996.
Since then, he's worked at Entertainment Online, ATD, Electronic Arts, Climax (Solent and Brighton) and now Disney's Black Rock Studio.
He's worked in design and production and is currently a Game Director at Black Rock Studio in Brighton.
Last updated: Aug 11, 2009
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