Portrait

AI Programmer at Relic Entertainment
circa 2018
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Design | ||||
Disney's Treasure Planet: Battle at Procyon (2002) | (Level Design) | |||
Programming/Engineering | ||||
Age of Empires IV (2021) | (User Experience & User Interface) | |||
Warhammer 40,000: Dawn of War III (2017) | (Additional Engineering) | |||
Metroid Prime: Federation Force (2016) | (Gameplay Programming) | |||
Luigi's Mansion: Dark Moon (2013) | (Gameplay) | |||
Captain America: Super Soldier (2011) | (Programmers) | |||
Punch-Out!! (2009) | (Programming) | |||
Sword of the Stars: Argos Naval Yard (2009) | (Additional Programming) | |||
Sword of the Stars: A Murder of Crows (2008) | (Additional Programming) | |||
Mario Strikers Charged (2007) | (Programming) | |||
Sword of the Stars (2006) | (Additional Programming) | |||
Disney's Treasure Planet: Battle at Procyon (2002) | (Programmers) | |||
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