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Mariusz Szaflik

Game Credits

Programming/Engineering

The Medium (2021)   (Lead Programmer)
Observer: System Redux (2020)   (Lead Programmer)
Blair Witch (2019)   (Lead Programmer)
Layers of Fear 2 (2019)   (Lead Programmer )
Layers of Fear: Masterpiece Edition (2018)   (Programmers)
>observer_ (2017)   (Lead Programmer)
Layers of Fear (2016)   (Graphic Programmer)
Layers of Fear: Inheritance (2016)   (Graphic Programmer)
Raven's Cry (2015)   (Lead 3D Programmer)
Vendetta: Curse of Raven's Cry (2015)   (Lead 3D Programmer)
3SwitcheD (2012)   (Engine Programmers)
Iron Sky: Invasion (2012)   (Engine Programmers)
Two Worlds II: Castle Defense (2011)   (FX Graphics Programmer)
Two Worlds II (2010)   (Lead 3D Engine Programmer)
Two Worlds: Game of the Year Edition (2008)   (Lead 3D Engine Programmer)
Two Worlds (2007)   (Lead 3D Engine Programmer)
Earth 2160 (2005)   (Lead 3D Engine Programmer)
 

Quality Assurance

Two Worlds: Game of the Year Edition (2008)   (Beta Testers)
Two Worlds (2007)   (Beta Testers)
 


Developer Biography

Mariusz Szaflik graduated from the Faculty of Computer Programming, Academy of Computer Science and Management in Bielsko-Biała, Poland. In October 2003 he began working for Reality Pump and is a 3D Engine Programmer.

Last updated: Mar 28, 2011


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