Chris Canning

Game Credits


Eragon (2006)   (Sound Designer)


Here They Lie (2016)   (House Engineers)


Horizon: Zero Dawn (2017)   (PDSG Sound)
Knack II (2017)   (House Engineers)
MLB The Show 17 (2017)   (House Engineer)
Bound (2016)   (House Engineer)
Here They Lie (2016)   (House Engineer)
Uncharted 4: A Thief's End (2016)   (House Engineers)
Everybody's Gone to the Rapture (2015)   (House Engineer)
Fat Princess: Adventures (2015)   (House Engineer)
Helldivers (Limited Edition Bundle) (2015)   (House Engineer)
The Order: 1886 (2015)   (House Engineer)
The Last of Us: Left Behind (2014)   (Additional Sound Design)
God of War: Ascension (2013)   (Post Production Sound)
Knack (2013)   (Additional Audio Post Sound Design)
The Last of Us (2013)   (Additional Sound Design)
Puppeteer (2013)   (Final Mix Engineer)
Sly Cooper: Thieves in Time (2013)   (Foley Recordist/Foley Actor)
Starhawk (2012)   (Re-Recording Mixer)
Twisted Metal (2012)   (Additional Voices)
inFAMOUS 2 (2011)   (Additional Audio Post Production)
inFAMOUS: Festival of Blood (2011)   (Additional Audio Post Production)
Resistance 3 (2011)   (Performance Capture Recordists)
Uncharted: Golden Abyss (2011)   (House Engineer)
God of War III (2010)   (Re-Recording Mixer)
Sports Champions (2010)   (VO Actors)
inFAMOUS (2009)   (Foley Recordist)
MLB 08: The Show (2008)   (Audio Post Production)
SOCOM: U.S. Navy SEALs - Confrontation (2008)   (Foley Sounds)
God of War II (2007)   (Cinematic Audio Post Production)
Lair (2007)   (Cinematic Audio Post Production)
PAIN (2007)   (Didgeridoo )
Eragon (2006)   (Sound Designer)


Killzone 3 (2011)   (SCEA PD Services Group)


RIGS: Mechanized Combat League (2016)   (House Engineer)


Journey (2012)   (thatgamecompany thanks)

Developer Biography

There is no biography on file for this developer.