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Production | ||||
Rune: Classic (2012) | (Rune Classic Release Team) | |||
Design | ||||
Rune: Halls of Valhalla (2001) | (Creative Concept) | |||
Art/Graphics | ||||
Just Cause 3 (2015) | (Lead Artist) | |||
Lost Within (2015) | (Art and Animation) | |||
Fort Courage (2012) | (Art) | |||
Rune: Classic (2012) | (Modelers/Skinners) | |||
Prey (2006) | (Art) | |||
Dead Man's Hand (2004) | (Menu and Interface Art) | |||
Rune: Gold (2001) | (Modelers / Skinners) | |||
Rune: Halls of Valhalla (2001) | (Modeling & Character Texturing) | |||
Rune (2000) | (3D Modelling) | |||
Hexen II (1997) | (Artists) | |||
Mageslayer (1997) | (Art) | |||
Deathkings of the Dark Citadel (1996) | (Artists) | |||
Heretic: Shadow of the Serpent Riders (1996) | (Graphics / Artwork) | |||
Necrodome (1996) | (Artists) | |||
Hexen: Beyond Heretic (1995) | (Artists) | |||
Heretic (1994) | (Artists) | |||
ShadowCaster (1993) | (Graphics / Artwork) | |||
Shane is a 3D modeler and a co-founder of Human Head. His previous titles include: Rune, Rune: Halls of Valhalla, Rune: Viking Warlord, Rune: Gold, Hexen II, Necrodome, Hexen, Heretic, Cyclones, Bioforge, and Shadowcaster.
Last updated: Jun 08, 2004
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