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Programming/Engineering | ||||
Call of Duty: Modern Warfare (2019) | (Engineering) | |||
Art/Graphics | ||||
Call of Duty: Modern Warfare 2 (2009) | (Technical Art Director) | |||
Call of Duty 4: Modern Warfare (2007) | (Technical Art Director) | |||
Call of Duty 2: Game of the Year Edition (2006) | (Art Leader) | |||
Call of Duty 2 (2005) | (Art Lead) | |||
Call of Duty 2 (Collector's Edition) (2005) | (Art Lead) | |||
Call of Duty: United Offensive (2004) | (Additional Animation) | |||
Call of Duty (2003) | (Animation Lead) | |||
Medal of Honor: Allied Assault (2002) | (Animation) | |||
SiN: Wages of Sin (1999) | (Models & Animation) | |||
Video/Cinematics | ||||
Call of Duty 2 (2005) | (Models) | |||
Call of Duty 2 (Collector's Edition) (2005) | (Models) | |||
Thanks | ||||
Call of Duty: United Offensive (2004) | (Very Special Thanks Infinity Ward) | |||
Other | ||||
Call of Duty: Modern Warfare 2 - Campaign Remastered (2020) | (Infinite Ward: Original Team) | |||
Call of Duty: Modern Warfare - Remastered (2017) | (Infinite Ward - Original Team) | |||
Call of Duty: Infinite Warfare (2016) | (Infinity Ward) | |||
Call of Duty: Ghosts (2013) | (Designed and Developed by Infinity Ward, Neversoft and Raven Software) | |||
Call of Duty: MW3 (2011) | (Designed and Developed by Infinity Ward and Sledgehammer Games) | |||
Call of Duty 2: Game of the Year Edition (2006) | (Models) | |||
Michael Boon joined Infinity Ward as lead animator in January 2002. Previously, he was lead animator at 2015, where he worked on Medal of Honor: Allied Assault and Wages of Sin. Michael is from Tasmania, Australia.
Last updated: Jan 01, 2006
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