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|Alien Logic (1994)||(Associate Producers)|
|Al-Qadim: The Genie's Curse (1994)||(Associate Producer)|
|Archon Ultra (1994)||(Additional Productions)|
|Dark Legions (1994)||(Associate Producers)|
|Panzer General (1994)||(Additional Associate Producers)|
|Flashback: The Quest for Identity (1993)||(Associate Producer)|
|Cyber Empires (1992)||(Associate Producer)|
|Oasis (2005)||(Scenario Designers)|
|Spellagories (2005)||(Additional Design)|
|Army Men: Sarge's War (2004)||(Additional design)|
|Portal Runner (2001)||(Design)|
|BattleTanx: Global Assault (1999)||(Designers)|
|Silencer (1998)||(Design Coordinator)|
|Kid Chameleon (1992)||(Game Design)|
|Tom Clancy's Splinter Cell: Pandora Tomorrow (2004)||(English Voices)|
|Army Men: Sarge's Heroes (2000)||(Special Thanks)|
|Army Men: Sarge's Heroes 2 (2000)||(Special Thanks)|
|Dark Legions (1994)||(Special Thanks)|
|Panzer General (1994)||(Special Thanks)|
Bill has a BA in Design from Stanford University. After designing many paper RPG supplements during the ‘80s, he began working in electronic gaming with The Hound of Shadow, an RPG based on the Call of Cthulhu license (PC, 1989, EA Europe). At SEGA he worked on Kid Chameleon (Genesis, 1991, SEGA). He co-designed Silencer, an online action RPG that was one of the first online games with full real-time combat (PC, 1997, WON.NET). Bill has shipped 3D titles on PS, PS2, N64, GCN and Xbox. In 2004 he was lead designer on NBC’s Fear Factor Unleashed game (original Xbox/PS2 version). He is currently a Lead Designer at Castaway Entertainment.
Last updated: Apr 19, 2008
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