Ian Malcolm
Also Known As
- Ian Malcom
Game Credits
Production | ||||
True Lies (1994) | (Beam Production Team) | |||
Design | ||||
Need for Speed: Shift (2009) | (Design) | |||
The Simpsons Arcade (2009) | (Design) | |||
Heroes of the Pacific (2005) | (Additional Design) | |||
Men in Black II: Alien Escape (2002) | (Design Lead) | |||
Looney Tunes: Space Race (2000) | (Lead Designer) | |||
KKND2: Krossfire (1998) | (Mission Building) | |||
KKND: Krush Kill 'N Destroy (1997) | (Mission Designers) | |||
KKND: Krush Kill 'N Destroy Xtreme (1997) | (Mission Designers) | |||
Jim Lee's WildC.A.T.S: Covert Action Teams (1995) | (Map Design) | |||
Choplifter III: Rescue Survive (1994) | (World Design) | |||
Radical Rex (1994) | (Game Design) | |||
Tom and Jerry: Frantic Antics! (1994) | (World designs) | |||
True Lies (1994) | (Game Design) | |||
We're Back! (1993) | (Game Design) | |||
Nightshade (1992) | (Scripting - NES Combat System) | |||
Star Wars (1991) | (Level Design) | |||
Audio | ||||
George Foreman's KO Boxing (1992) | (Voice Characterisation) | |||
Creative Services | ||||
Junkyard Adventures with Dinosaurs (2000) | (Dinosaur Game Documentation) | |||
Junkyard Adventures in Space (1999) | (Alien Game Documentation) | |||
Alien Spy: Archeology (1998) | (Stalkerpod Game Documentation) | |||
Thanks | ||||
Radical Rex (1994) | (Laserbeam Development Team) | |||
Other | ||||
The Hunt for Red October (1991) | (Staff) | |||
The Hunt for Red October (1990) | (Developers) | |||
Developer Biography
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Related Sites
- LinkedIn -- professional profile