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Ian Malcolm

Also Known As

  • Ian Malcom

Game Credits


True Lies (1994)   (Beam Production Team)


Need for Speed: Shift (2009)   (Design)
The Simpsons Arcade (2009)   (Design)
Heroes of the Pacific (2005)   (Additional Design)
Men in Black II: Alien Escape (2002)   (Design Lead)
Looney Tunes: Space Race (2000)   (Lead Designer)
KKND2: Krossfire (1998)   (Mission Building)
KKND: Krush Kill 'N Destroy (1997)   (Mission Designers)
KKND: Krush Kill 'N Destroy Xtreme (1997)   (Mission Designers)
Jim Lee's WildC.A.T.S: Covert Action Teams (1995)   (Map Design)
Choplifter III: Rescue Survive (1994)   (World Design)
Radical Rex (1994)   (Game Design)
Tom and Jerry: Frantic Antics! (1994)   (World designs)
True Lies (1994)   (Game Design)
We're Back! (1993)   (Game Design)
Nightshade (1992)   (Scripting - NES Combat System)
Star Wars (1991)   (Level Design)


George Foreman's KO Boxing (1992)   (Voice Characterisation)

Creative Services

Junkyard Adventures with Dinosaurs (2000)   (Dinosaur Game Documentation)
Junkyard Adventures in Space (1999)   (Alien Game Documentation)
Alien Spy: Archeology (1998)   (Stalkerpod Game Documentation)


Radical Rex (1994)   (Laserbeam Development Team)


The Hunt for Red October (1991)   (Staff)
The Hunt for Red October (1990)   (Developers)

Developer Biography

There is no biography on file for this developer.

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