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Mark Lorenzen

Game Credits


Armikrog. (2015)   (Additional Game Design)
VectorMan (1995)   (Designers)
Jurassic Park: Rampage Edition (1994)   (Game Designers)


Armikrog. (2015)   (Additional Programming)
Nerf N-Strike Elite (2009)   (Engineering Development Manager)
The Lord of the Rings: The Battle for Middle-earth II (2006)   (Gameplay Engineers)
The Lord of the Rings: The Battle for Middle-earth (2004)   (Engineers)
Command & Conquer: Generals (2003)   (Engineers)
Command & Conquer: Generals - Zero:Hour (2003)   (Engineers)
BoomBots (1999)   (Programmers)


The Neverhood (1996)   (Story by)


Skullmonkeys (1998)   (Lead Artists)
Earthworm Jim 1 & 2: The Whole Can 'O Worms (1996)   (Lead Artists)
The Neverhood (1996)   (Artists)
Desert Demolition Starring Road Runner and Wile E... (1995)   (Backgrounds)
Earthworm Jim 2 (1995)   (Lead Artists)
Gargoyles (1995)   (Backgrounds)
VectorMan (1995)   (Background Artists)
Jurassic Park: Rampage Edition (1994)   (Artists)
Jurassic Park (1993)   (Artists)
The Ren & Stimpy Show: Stimpy's Invention (1993)   (Art Team)


BoomBots (1999)   (Voice Talent)


Tiger Woods PGA Tour 07 (2006)   (Engineering)


World Series Baseball '96 (1996)   (Special Thanks)
World Series Baseball '95 (1995)   (Special Thanks To)

Developer Biography

Mark is a big giant brain. A brain with legs, only he can draw. He's like Rainman only he doesn't do that scream thing when he sees hot bath water. Mark worked on J-park 1 and 2, Jim2, and he created Vectorman. Mark is an artist who can program with the best of them. We always smoke him when we play Command and Conquer. Mark has a wife and two kids. Mark and Doug went to college together. They took the same classes but Mark came out really smart and Doug could just draw. Mark recently started a game company called Monkeytropolis.

Last updated: Apr 03, 2003

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