Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!

Michael Molkenthin

Game Credits

Production

Starship Conquer (2004)   (Producers (Produzenten))
 

Design

Starship Conquer (2004)   (Game Concept (Spielkonzept))
 

Programming/Engineering

Höllische Nachbarn (2005)   (Silver Style Entertainment)
Elite Starfighter (2004)   (Developer)
Starship Conquer (2004)   (Programming (Programmierung))
 

Audio

Starship Conquer (2004)   (Sound)
 

Quality Assurance

Starship Conquer (2004)   (QA (Qualit├Ątssicherung))
 


Developer Biography

Michael Molkenthin was born on 17 March 1976.

He decided to start in games business and began the Psychonomix-Engine in Aug 2002 as a kickoff-project.

Michael volunteers for the local IGDA-Chapter at Hamburg. There are many jobs to do for Chaptermeetings: Agenda, Sponsoring, Public Relation and last but not least, getting speakers there.

Also there is some action to get the situation of game producer to the political audience.

Last updated: Apr 04, 2008