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Programming/Engineering | ||||
Age of Empires Online (2011) | (Lead Engineer) | |||
Supreme Commander 2 (2010) | (Lead Architect) | |||
Demigod (2009) | (Graphics Engineering) | |||
Space Siege (2008) | (Senior Engineers) | |||
Supreme Commander (2007) | (Additional Engineering) | |||
Dungeon Siege II (2005) | (Engineering Lead) | |||
Dungeon Siege: Legends of Aranna (2003) | (Engineering) | |||
Dungeon Siege (2002) | (Engineering) | |||
Total Annihilation: Kingdoms (1999) | (Tools) | |||
Technology | ||||
Marvel Avengers (2020) | (Tech Directors) | |||
James has been working in the games industry since 1997, when he joined Chris Taylor at Cavedog Entertainment for the final months of development on Total Annihilation. Since that time he has worked on a number of titles, including Total Annihilation: Kingdoms, the ill-fated Good & Evil, and Gas Powered Games' first title, Dungeon Siege. When not at work he keeps himself busy with R/C cars, the latest console RPG's, and attempting to keep all his shots in the 10-ring down at the local range. If you look carefully you might even find him attending the occasional Magic tournament in the Seattle area.
Source: Selected articles from Gas Powered Games Official Company Website
http://www.gaspowered.com/team.php
Last updated: Jun 18, 2004
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