Travis Williams
Moby ID: 285699
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Travis began creating computer games with BASIC and Hypercard on his first computer, an IBM PC jr. As lead artist for Zero Sum, Travis was responsible for creating all of the 3D models and textures in Prelude to Darkness, (which at 3200 x 3200 tiles is the largest contiguous RPG environment ever created). Travis also developed much of the music and sound for Prelude.
Travis graduated from Harvard University in 1997, and currently plays all over the country as bassist in his bands Los Diablos and Gone Baby Gone. After his escapades with Zero Sum, he worked on statistical analysis projects for Kochevar Research Associates, before accepting the inevitable job offer from Tilted Mill games.
Credited on 4 games
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SimCity Societies: Destinations (2008, Windows) | Artists |
SimCity Societies (2007, Windows) | Artists |
Caesar IV (2006, Windows) | Artists |
Pyrrhic Tales: Prelude to Darkness (2002, Windows) | Lead Artist |
[ full credits ]
Frequent Collaborators
People- 4 games with David Beebe
- 4 games with Mat Williams
- 3 games with Mike Gingerich
- 3 games with Jeffrey Fiske
- 3 games with Greg Sheppard
- 3 games with Tony Leier
- 3 games with Blair Evans
- 3 games with Jeffrey Seamster
- 3 games with Chris Harvey
- 3 games with Daniel Higgins
[ 591 more people ]
Companies
- 2 games with Tilted Mill Entertainment, Inc.
- 2 games with Epic Games Tools LLC
- 2 games with Sony DADC Europe GmbH
- 2 games with Electronic Arts, Inc.
- 2 games with SoftClub
- 1 game with Sierra Entertainment, Inc.
- 1 game with Zero Sum Software
- 1 game with Visceral Games (Redwood Shores)
- 1 game with EA Orlando
- 1 game with Computer Games Distribution, s.r.o.
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