Nathan Reinhardt

Moby ID: 28637

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Nathan is a graduate of The Art Institute of Dallas where he earned a degree in computer animation. After art school, he began his career as a game maker with Dallas based Terminal Reality. At Gearbox, Nathan is responsible for the creation and animation of characters and other game objects. Nathan thought he was good at Counter Strike until he joined Gearbox.

Source: Selected articles from Gearbox Software Offical Company Website - Talent - Nathan Reinhardt

http://www.gearboxsoftware.com/nathanr.html

Credited on 14 games

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Borderlands: Game of the Year Enhanced (2019, Windows) Additional Development
Borderlands (2009, Windows) Additional Development
Samba de Amigo (2008, Wii) Gearbox Software Is
Brothers in Arms: Hell's Highway (2008, Xbox 360) Art
Brothers in Arms: D-Day (2006, PSP) 3D Character Artist
Brothers in Arms: Earned in Blood (2005, Windows) 3D Character Artist
Brothers in Arms: Road to Hill 30 (2005, Xbox) Art & 3D Modeling
Halo: Combat Evolved (2003, Macintosh) Gearbox is
BloodRayne (2003, Windows) Character Art
007: Nightfire (2002, Windows) Senior Art
Tony Hawk's Pro Skater 3 (2002, Windows) Gearbox Software is
4x4 Evo 2 (2001, Windows) Additional Art
Fly! II (2001, Windows) Art
Blair Witch: Volume I - Rustin Parr (2000, Windows) Characters

[ full credits ]

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