|Spy Hunter: Nowhere to Run (2006)||(Art)|
|Lords of the Realm III (2004)||(Additional Game Artists)|
|NASCAR Racing 2002 Season (2002)||(2D Art)|
|Grand Prix Legends (1998)||(2D Artists)|
Peter has worked in Computer Graphics since 1997, when he was hired at Papyrus Racing Games as a texture artist. He helped in the development of Grand Prix Legends, NASCAR Racing - 1999 Edition, NASCAR 2002, NASCAR Racing 2003 Season. When Papyrus closed their doors after the release of NASCAR 2003, he moved out to Texas to work for Terminal Reality to help with the development of SpyHunter.
Peter now works as a senior artist for iRacing in Bedford, MA
Last updated: Apr 03, 2006