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Jon Bailey

Game Credits

Design

Treasures of the Deep (1997)   (Level Map Layout)
 

Art/Graphics

Call of Duty: Modern Warfare (2019)   (Art)
Fugitive Hunter: War on Terror (2004)   (Additional Art)
Knockout Kings 2002 (2002)   (Art Director/Lead Artist)
Knockout Kings 2001 (2001)   (Art Director)
007: Tomorrow Never Dies (1999)   (Additional Art)
Agile Warrior: F-111X (1997)   (Conversion Artist)
Treasures of the Deep (1997)   (Texture Artists)
 

Other

Call of Duty: Infinite Warfare (2016)   (Infinity Ward)
Call of Duty: Infinite Warfare - Jackal Assault VR... (2016)   (Infinity Ward)
Call of Duty: Advanced Warfare (2014)   (Infinity Ward, Neversoft, and Beachhead Studios)
Call of Duty: Ghosts (2013)   (Designed and Developed by Infinity Ward, Neversoft and Raven Software)
Guitar Hero: Warriors of Rock (2010)   (Neversoft)
Guitar Hero: Aerosmith (2008)   (Development Team)
Guitar Hero III: Legends of Rock (2007)   (Developed by Neversoft)
Tony Hawk's Proving Ground (2007)   (Designed and Developed by)
Tony Hawk's Proving Ground (2007)   (Additional Art, Design, Programming and Production support provided by NEVERSOFT ENTERTAINMENT)
Gun: Showdown (2006)   (Development Team)
Tony Hawk's Project 8 (2006)   (Development Team)
Gun (2005)   (Development Team)
Tony Hawk's American Wasteland (2005)   (Development Team)
Tony Hawk's American Wasteland (Collector... (2005)   (Development Team)
Tony Hawk's Underground 2: Remix (2005)   (THUG2 Development Team)
Tony Hawk's Underground 2 (2004)   (THUG2 Development Team )
Tony Hawk's Underground (2003)   (Neversoft Development Team )
Tony Hawk's Pro Skater 4 (2002)   (Neversoft THPS4 Team)
 


Developer Biography

There is no biography on file for this developer.