Jeremy Luyties
Game Credits
Design | ||||
007: Quantum of Solace (2008) | (Design Directors) | |||
Call of Duty: World at War (2008) | (Lead Game Designers) | |||
Call of Duty 3 (2006) | (Lead Game Designer) | |||
Call of Duty 2: Big Red One (2005) | (Design - Scripting) | |||
Call of Duty 2: Big Red One (Collector's Edit... (2005) | (Design - Scripting) | |||
Call of Duty: United Offensive (2004) | (Level Design and Scripting) | |||
Programming/Engineering | ||||
Return to Castle Wolfenstein: Operation Resurrection (2003) | (Scripting) | |||
Return to Castle Wolfenstein: Tides of War (2003) | (Scripting) | |||
Return to Castle Wolfenstein (2001) | (Scripting) | |||
Writers | ||||
Call of Duty 2: Big Red One (2005) | (Design - Scripting) | |||
Call of Duty 2: Big Red One (Collector's Edit... (2005) | (Design - Scripting Team) | |||
Quality Assurance | ||||
Aliens Versus Predator: Extinction (2003) | (QA Team) | |||
The Operative: No One Lives Forever - Game of the ... (2001) | (Test Team (Alphabetical)) | |||
Alien: Resurrection (2000) | (Assistant Lead Tester) | |||
Aliens Versus Predator: Gold Edition (2000) | (Testers) | |||
Die Hard Trilogy 2: Viva Las Vegas (2000) | (Playtesting) | |||
King of the Hill (2000) | (Testers) | |||
The Operative: No One Lives Forever (2000) | (Fox Test Team) | |||
Heavy Gear II (1999) | (Testers) | |||
Quake II (1999) | (QA Testers) | |||
Space Invaders (1999) | (Testers) | |||
Thanks | ||||
ADR1FT (2016) | (Thank You) | |||
Other | ||||
Call of Duty: Ghosts (2013) | (Designed and Developed by Infinity Ward, Neversoft and Raven Software) | |||
Call of Duty: MW3 (2011) | (Designed and Developed by Infinity Ward and Sledgehammer Games) | |||
Call of Duty: Black Ops (2010) | (Additional Contributions) | |||
Return to Castle Wolfenstein: Game of the Year (2002) | (Scripting) | |||
Developer Biography
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