John McGinley
Game Credits
Art/Graphics | ||||
Call of Duty: Black Ops - Cold War (2020) | (Art) | |||
Call of Duty: Black Ops IIII (2018) | (Art) | |||
Call of Duty: Black Ops III (2015) | (Art Specialists) | |||
Call of Duty: Black Ops II (2012) | (Senior Vehicle Artists) | |||
Call of Duty: Black Ops (2010) | (Vehicle / Weapon Artists) | |||
Call of Duty: World at War (2008) | (Vehcle / Weapon Artists) | |||
Spider-Man 3 (2007) | (Art) | |||
Ultimate Spider-Man (2005) | (Level Builders ) | |||
Ultimate Spider-Man (Limited Edition) (2005) | (Level Builders) | |||
Minority Report: Everybody Runs (2002) | (Level Builder Artists) | |||
Knockout Kings 2001 (2001) | (Senior Artists) | |||
Of Light and Darkness: The Prophecy (1998) | (Trickster Animation) | |||
Quality Assurance | ||||
Descent II (1996) | (Quality Assurance) | |||
Descent II: Destination Quartzon (1996) | (IS Technicians) | |||
Kingdom: The Far Reaches (1995) | (Additional Testers:) | |||
Mario's Game Gallery (1995) | (Testers) | |||
Out of This World (1995) | (Testers) | |||
Stonekeep (1995) | (Quality Assurance) | |||
Whiplash (1995) | (I.S. Technicians) | |||
Zombie Dinos from Planet Zeltoid (1995) | (Testers) | |||
Solitaire FunPak (1994) | (Testers) | |||
Technology | ||||
Descent II (1996) | (IS Technicians) | |||
Developer Biography
Started out as a Playtester at Interplay Productions, then as an IS technician, finally settled on 3D artist as a career in Video Games, TV and film. Recent game experience, Senior 3D Modeler on KnockOut Kings 2001 for the Playstation 2. Currently employed at Foundation Imaging in Valencia California.
Homepage:www.geocities.com/ousooners.geo
Last updated: Feb 18, 2001
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Portrait
Related Sites
- LinkedIn -- professional profile