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|Return to Castle Wolfenstein (2001)||(Art and Design)|
|Kinect Star Wars (2012)||(Additional Animation)|
|PlanetSide 2 (2012)||(Animator)|
|Duke Nukem Forever (2011)||(Animation)|
|DOOM II (2010)||(Artists)|
|Duke Nukem: Manhattan Project (2010)||(Artist)|
|Duke Nukem 3D: Atomic Edition (2008)||(Artist)|
|The Ultimate DOOM (2006)||(Artists)|
|DOOM³: Resurrection of Evil (2005)||(Animator)|
|Return to Castle Wolfenstein: Tides of War (2003)||(Art & Design)|
|American McGee's Alice (2000)||(3D Modelling)|
|Return to Castle Wolfenstein: Game of the Year (2002)||(Art & Design)|
|Call of Duty: Black Ops (2010)||(Nerve Special Thanks)|
|Enemy Territory: Quake Wars (2008)||(Special Thanks)|
Jay doesn't like writing bio's about himself, so this one is to the point.
Jay worked at Rogue Entertainment as a 3d Modeler/Animator.
Jay completed many characters for Alice.
Jay had a Popeye Meltdown.
Jay came over to Nerve, where he happily resides.
Source: Selected articles from Nerve Software Official Company Website - People
Last updated: Jun 25, 2003
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