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Production | ||||
Breakdown (2004) | (Assistant Producer) | |||
Tenkomori Shooting (1998) | (Director) | |||
Xevious 3D/G (1996) | (Coordinator) | |||
Tekken 2 (1995) | (Game Coordinator) | |||
Point Blank (1994) | (Game Coordinator) | |||
Design | ||||
Tenkomori Shooting (1998) | (Main Planner) | |||
Tekken 3 (1997) | (Director) | |||
Xevious 3D/G+ (1997) | (Directorial Staff) | |||
Lucky & Wild (1993) | (Game Design) | |||
Tank Force (1991) | (Game Design) | |||
Art/Graphics | ||||
Breakdown (2004) | (Concept Design) | |||
Audio | ||||
We Love Katamari (2005) | (Namco Production Staff) | |||
Quality Assurance | ||||
Tekken (1994) | (Game Maintenance) | |||
Creative Services | ||||
Tekken 2 (1995) | (Game Coordinator) | |||
Support | ||||
Tekken 3 (1997) | (Game Tuning) | |||
Thanks | ||||
Aqua Rush (1999) | (Special Thanks) | |||
SoulCalibur (1998) | (Special Thanks To) | |||
Xevious 3D/G+ (1997) | (Special Thanks) | |||
Other | ||||
Tekken (1994) | (Game Maintenance) | |||
There is no biography on file for this developer.
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