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Gilles Vanwalleghem

Game Credits


Monaco Grand Prix Racing Simulation 2 (1999)   (Local Studio Managers)


Steep (2016)   (Senior Gameplay Programmers)
Assassin's Creed: Syndicate (2015)   (Behavior Programmers)
Assassin's Creed: Unity (2014)   (Game Programmers Ubisoft Annecy)
Assassin's Creed IV: Black Flag (2013)   (Character Programmers)
Assassin's Creed III (2012)   (Character Programmers)
Assassin's Creed: Revelations - The Lost Archive (2012)   (Character Programmers Ubisoft Annecy)
Assassin's Creed: Brotherhood (2011)   (Game Programmers)
Assassin's Creed: Revelations (2011)   (Character Programmers Ubisoft Annecy)
Driver: San Francisco (2011)   (Engineers / Gameplay)
Assassin's Creed: Brotherhood (2010)   (Game Programmers)
Tom Clancy's Splinter Cell: Double Agent (2006)   (Gameplay Programmers)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Programmers)
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004)   (Programmers)
Largo Winch: Empire Under Threat (2002)   (Engine and Tools)
Rayman (1995)   (Programming)


Tom Clancy's Splinter Cell: Double Agent (2006)   (Special Thanks)
Beyond Good & Evil (2003)   (Special Thanks to)
Tonic Trouble (1999)   (Special Thanks to)

Developer Biography

There is no biography on file for this developer.