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Mei Dong Sheng

Also Known As

  • Mei Dongsheng

Game Credits

Design

Dead Rivals (2018)   (Creative Directors)
Real Football (2016)   (Lead Creative Director)
Immortal Odyssey (2015)   (Game Design Manager)
Order & Chaos II: Redemption (2015)   (Creative Director)
Real Football 2016 (2015)   (Lead Creative Director)
Real Football 2015 (2014)   (Lead Creative Director)
Gangstar City (2013)   (Lead Creative Director)
Heroes of Order & Chaos (2013)   (Creative Director)
Real Football 2014 (2013)   (Lead Creative Director)
Thor: The Dark World (2013)   (Creative Directors)
Dungeon Hunter III (2012)   (Beijing Creative Director)
Real Football 2013 (2012)   (Lead Creative Director)
Real Football Manager 2013 (2012)   (Lead Creative Director)
Wild Blood (2012)   (Creative Directors)
Dungeon Hunter III (2011)   (Beijing Creative Director)
Order & Chaos: Online (2011)   (Creative Director)
Blokus (2010)   (Game Design Managers)
Predators (2010)   (Creative Directors)
Ghost Mansion Party (2009)   (Creative Director)
Real Football: Manager Edition 2010 (2009)   (Game Design Managers)
Sonic: Unleashed (2009)   (Game Designer Leaders)
Spider-Man: Toxic City HD (2009)   (Creative Directors)
TV Show King (2009)   (Creative Director)
Castle of Magic (2008)   (Lead Game Designer)
Soul of Darkness (2008)   (Game Design Managers)
Assassin's Creed (2007)   (Game Design Managers)
Air Strike 1944: Flight for Freedom (2006)   (Game Design)
Brothers in Arms: Earned in Blood (2005)   (Game Design)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Game Design)
Might and Magic (2004)   (Level Design)
Summer Volley (2002)   (Game Design)
 

Quality Assurance

Thor: The Dark World (2013)   (BEI Review Team)
 


Developer Biography

There is no biography on file for this developer.