Grzegorz Siemczuk

Moby ID: 308350

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Grzegorz Siemczuk graduated from the Faculty of Architecture of the Cracow University of Technology.

He has worked as an artist with Reality Pump since August 2005 and in 2011 is Lead Artist with the company.

Credited on 16 games

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The Medium (2021, Windows) Level Artists
Cyberpunk 2077 (2020, Windows) Special Thanks
Observer: System Redux (2020, Windows) Lighting
Blair Witch (2019, Windows) Level Artists
Layers of Fear: Masterpiece Edition (2018, Nintendo Switch) Special Thanks
>observer_ (2017, PlayStation 4) Lighting
The Witcher 3: Wild Hunt - Blood and Wine (2016, Windows) Concept Artists
Vendetta: Curse of Raven's Cry (2015, Windows) Level Designers
Raven's Cry (2015, Windows) Art Director
Iron Sky: Invasion (2012, Macintosh) 2D Art Editor
3SwitcheD (2012, Windows) Testers
Two Worlds II: Castle Defense (2011, Windows) Lead Concept Artist
Two Worlds II (2010, Windows) Lead Concept Artist
Two Worlds: Game of the Year Edition (2008, Windows) Concept Artist
Two Worlds (2007, Windows) Concept Artist
Big Oil (2005, Windows) Concept Art

[ full credits ]

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