Grzegorz Siemczuk
Moby ID: 308350
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Grzegorz Siemczuk graduated from the Faculty of Architecture of the Cracow University of Technology.
He has worked as an artist with Reality Pump since August 2005 and in 2011 is Lead Artist with the company.
Credited on 16 games
Displaying most recent · View all
The Medium (2021, Windows) | Level Artists |
Cyberpunk 2077 (2020, Windows) | Special Thanks |
Observer: System Redux (2020, Windows) | Lighting |
Blair Witch (2019, Windows) | Level Artists |
Layers of Fear: Masterpiece Edition (2018, Nintendo Switch) | Special Thanks |
>observer_ (2017, PlayStation 4) | Lighting |
The Witcher 3: Wild Hunt - Blood and Wine (2016, Windows) | Concept Artists |
Vendetta: Curse of Raven's Cry (2015, Windows) | Level Designers |
Raven's Cry (2015, Windows) | Art Director |
Iron Sky: Invasion (2012, Macintosh) | 2D Art Editor |
3SwitcheD (2012, Windows) | Testers |
Two Worlds II: Castle Defense (2011, Windows) | Lead Concept Artist |
Two Worlds II (2010, Windows) | Lead Concept Artist |
Two Worlds: Game of the Year Edition (2008, Windows) | Concept Artist |
Two Worlds (2007, Windows) | Concept Artist |
Big Oil (2005, Windows) | Concept Art |
[ full credits ]
Frequent Collaborators
People- 13 games with Szymon Erdmański
- 13 games with Mariusz Szaflik
- 12 games with Fabian Kubicki
- 10 games with Łukasz Łakomski
- 10 games with Jędrzej Jędrzejewski
- 9 games with Arkadiusz Reikowski
- 8 games with Tadeusz Zuber
- 8 games with Daniel Duplaga
- 8 games with Piotr Strycharski
- 8 games with Paweł Markowski
Companies
- 12 games with Valve Corporation
- 8 games with Reality Pump Sp. z o.o.
- 8 games with TopWare Interactive AG
- 5 games with Bloober Team SA
- 4 games with Epic Games, Inc.
- 4 games with QLOC S.A.
- 4 games with FramesHunter
- 4 games with TopWare Interactive GmbH
- 3 games with AC Enterprises
- 3 games with Try Evidence sp. z o.o.
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