Mariano Lucchetta

Game Credits

Design

F.E.A.R.: Perseus Mandate (2007)   (Additional Level Design)
 


Developer Biography

I have started working on creating levels for DOOM & DOOM II, (a memorable map is Half Country of Evil.wad). Later I started "mapping" for Unreal Tournament (1999 edition) 3 levels included in a map-pack for argentine UT player's community (DM and CTF Modes). Following the experience creating UT levels, I continued designing maps for UT2004, 4 included in a map-pack, DM, CTF and Onslaught, creating an full experience Onslaught map called ONS-Rexor. In 2007 I have worked for TimeGate Studios, with Brett Norton developing a multiplayer map for Fear Perseus Mandate (it was called ForgottenFactory).

Last updated: Apr 19, 2010